Aztec
Support discontinued - goto Station 5 page for further developed versions of the ENG32 engine.
Here are a few screenshots to make sure you know what we are talking about... (be sure to visit the enemies and the friends pages as well to see even more and better screen shots):

[The Enemies] [The Friends] [Feedback]
The Enemies
I dedicated a separate page to the various kinds of monsters and characters of the game. There's some VRML stuff as well as pictures to get you into "life contact" with the upcoming monster "Zoo".
The Team
This area describes the team working on the game.
Game Docu
Documentation of the game engine behind Aztec

The Aztec Demo
 
Demo Versions
Attention: support discontinued. This code is rather outdated by now and only kept for reference purposes; if you want to see technologically more advanced versions of the engine, consult the Station 5 page.
1. Download the Win 95 Version or 

download the DOS Version

2. Unzip it with: pkunzip -d ship.zip *.* into an empty directory (DOS Version: pkunzip -d dship.zip *.*) 
3. DOS Users: Run ENG32 / WINDOWS Users: Run WG32.EXE/AZTEK.EXE (provided you have DirectX installed - otherwise, install that first)
Attention DOS Users: Sound code is not ready - it will possibly crash your sound card (after having made some noise). Prevent that, by setting the BLASTER environment variable to an empty string, like: SET BLASTER= 

(Pentium 75 and better needed!)