Currently active persons or persons who did already create parts of the game are marked with a Bullet.
The Team

Thomas Tarody. He is a programmer and graphical artist from Vienna. He motivated the whole thing and wrote the original texture mapping and bitmap support routines.

Thomas died unexpectedly on July 20, 2007 - I created a page dedicated to his memory and his artwork at: http://www.infrasoft.at/hn/tondomemory

Justin 3D Graphical Artist. He currently creates more monsters for the game. His e-mail address: jlouk@ix.netcom.com

Hans Täubler. Musician, sound maker and friend of mine. He cares for the music, the story and the mood. Visit him at: http://members.magnet.at/htaeubler/

Jorn Jlavoll. He is a musician and artist from norway, living in the states. Here is his homepage http://www.cord.edu/homepages/jlavoll/ and e-mail address: gloria.cord.edu!jlavoll

Jeremia Ellice Darst. He is a programmer and a really great graphical artist from Mexico, living in Conroe, Texas. Here is his e-mail address: jeremia@tenet.edu and phone number: (409)264-1171. I included a piece of his art (with his permission): check out this wonderful dragon!
 

Brand Lee Bogard. He is a programmer from the states. Here is his e-mail address: ibm.net!bbogard and his homepage: http://www.geocities.com/Yosemite/Trails/1569 Ely Conn. He is a student from Canada. Here is his e-mail address: ccinet.ab.ca!wrconn

Harald Pichler. A colleague of mine. Visit him at his homepage.

The Goal
is not a commercial one. Everybody participating in this project works in his spare time and for no money. This project is meant to give us experience and practice in programming, graphics design, music and all the elements that make up a game. Not the least to mention, we try to learn, how to work together only by means of the internet, beeing physically disparated thousands of kilometers. Everyone who wants to learn and has fun in producing a game is invited to join us. There might actually be a financial reward one day (like selling the thing as a shareware game), but this is not its main purpose.