Currently there are only 2 types of monsters:
skeletons and spiders. More to come soon... (I'm currently working on a
dragon). When you click on the pictures, you will get a VRML model of the
monster (if your browser is VRML enabled). A little orientation help: when
the VRML browser starts, you will be just straight ABOVE of the monster.
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Skeletons
These were taken from a publicely available 3D
model library. I just had to color and to animate them. I guess I will
have to give them some weapons - not yet sure of, what they will get to
defend themselfes...
What you see here is an ordinary screen shot
during normal daylife of the skeleton.
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Spiders
This is a screen shot of the 3D model of the spider. Its skin is a bengal tiger, and its fully animated.
This is a faked one - it was created long befor the spider actually made its way into the game - its mounted on the bachground. I rendered it using some prerelease of the nurbs modeler Rhino.
And here it goes - full in action, you can see 3 spiders. This one is not faked; thats how they look in the game. You can see them in a part of the first chapter (the entrance hall).
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Dragons
This dragon is sort of a prerelease. I modeled its head with blobs - the best way to get organic shapes, to my opinion. Its got no limbs - at least not yet. Be sure to come back soon, to see it growing!
Well, yes: here it is: new skin, limbs, and everything
else a dragon needs. I do not provide a VRML model of it, since it is rather
complex (about 100.000 planes) and I don't want to blow your browser...